The big hall of La Villette is invaded by gamers for a weekend. They came to compete by playing Counter Strike and Quake 3. This is the first world video game championship held in Europe. Interviews of "Eagle one", player, Mambo fir tree", player, Matthieu DALLON, CEO of Ligarena.
Discovery of two Herault high school students, two young lovers of virtual worlds. They created an advertising business in the game Second life, a simulation of life on the Internet. A parallel world that already generates real dollars! Second Life is a 3D virtual universe released in 2003. This program is a simulation that allows the player to live a second life. Most of the virtual world is created by the players themselves. The universe also stands out for its economy: players can create and sell their creations (clothing, real estate). Exchanges are made with Linden-dollars: virtual currency that can be exchanged for real currency. Despite appearances, Second Life is not a game strictly speaking but a simulation. Interviews with Yann LEGAC, player, Hugo VACHER, player, Didier LEGAC, father of Yann.
Reporatge devoted to video game addiction while the WHO has recently classified this addiction as a disease. Meeting with professional players and video game lovers. Interviews by Maily LEHOUX, Exalty team, Noam, 12 years old, Théo SCHIRMANN, association "Elan DESpoir", Romain SERRA, general manager "Bastille legacy",
Report on the commissioning of a revolutionary rehabilitation room at the IEM (Institut d'Eduaction Motrice) Rossetti in Nice, which will allow people with prostheses to improve their movement. This room, a replica of what American health services do for the rehabilitation of their wounded soldiers, consists of a treadmill, Many sensors and a giant panoramic screen that allow patients to perceive their movement live on the screen and adjust their prosthesis or modify their gait. Interviews with Didier HUE, patient, Jonathan BREDIN, bio mechanical engineer, doctor Jean Pierre FLAMBART, medical director of the IEM Rossetti health centre.
Report. On the occasion of the world release of the game "Grand Theft Auto IV", some families are worried about the danger these games can represent for teenagers (addiction, loss of social life). The report consists of a commentary on factual images and illustration alternating with the interviews of Dan VALEA, psychiatrist at the Marmottan hospital, Benoît DUFLOCQ, former dependent on video games, Georges DUFLOCQ, father of Benoît, and Henri JOILLEUX, president families of France.
Jean Christophe BATTERIA presents the metavers project whose development was recently announced by Facebook. This virtual world will be populated by avatars (virtual representation of a connected person) who can play, communicate, work, race, etc...